Projects
This page showcases all of the Source Engine related content I am related to.

Steam Workshop
This section of the page showcases all of the projects I've released to a service made by the videogame company "VALVe", called the "Steam Community Workshop"; A serviced page that content can be uploaded to, for anyone who's utilising the platform to use said enviroments and general content made by artists, or showcase promptly finished material for any of the games in the virtual store "Steam" that support the service.
Under the name of "Dynamite", set under the type of "Casual-Play" enviroments, Dynamite was made around the idea of a linear objective that was able to be pushed towards, and forwards an opponent's area to complete the objective, known as "Tug of War"Used mostly in community servers to be enjoyed as a long round experience for its gametype.
Under the name of "Sidewinder", set under the type of "Casual-Play" enviroments, Sidewinder was made with the idea of a vehicle, intercepting the objective being disruptive or helpful, depending on luck.Used mostly in community servers to be enjoyed as a fast paced experience for its type.
Under the name of "Thermas", set under the type of "Trading" enviroments, Thermas was made to focus at the socializing half of the videogame it was made for, and therefor doesn't present intense action and gameplay routine.Used mostly in community servers managed by users to be used as a social enviroment.
Finally, under the name of "Boozehound", also set under the enviroment type of "Trading", Boozehound was made as mapping practice during my early days of learning the tool used in order to make these enviroments.Used as a social enviroment, with a lack of actual proper spaces to fight in the surroundings.
Abandoned & Deleted
Deleted projects as for a lack of interest in the creating of the content.


Last update - 19/03/25 (DD/MM/YY)



